Scripte Trained

Rather, provide regular training sessions that focus on customer care as an ever-evolving skill. Itemized deductions 2020. Keep employees abreast of the latest developments in customer service trends and best practices, and make sure they stay in touch with any shifts in branding or messaging. “Training can also be beneficial in terms of employee morale.

May 3rd, 2020
Scripte Trained
Never
Trained
  • Browse our collection of free voice over scripts, available for you to practice. Including Commercial, Narration, IVR, PSAs & TV Imaging voice over scripts. These free public domain scripts are available as a resource for voice over talent looking for practice scripts.
  • This course is designed for script supervisors looking to improve their skills using ScriptE. HETV working group endorsed. This course has been endorsed by the high-end TV working groups, supporting the continued professional development of the high-end TV industry and crew.
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Script Training Goal

  1. game:GetService('StarterGui'):SetCore('SendNotification',{
  2. Text ='Press L.Ctrl'
  3. game:GetService('StarterGui'):SetCore('SendNotification',{
  4. Text ='Press L.Alt'
  5. PLAYER = game.Players.LocalPlayer
  6. CC = game.Workspace.CurrentCamera
  7. ENABLED =false
  8. _G.ESP_BIND =52
  9. local PLAYERS ={}
  10. local DISTANCES ={}
  11. if v ~= PLAYER then
  12. end
  13. for i, v inpairs(PLAYERS)do
  14. if v and(v.Character)~=niland v.TeamColor ~= PLAYER.TeamColor then
  15. if AIM ~=nilthen
  16. local DISTANCE =(AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
  17. local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p,(MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
  18. local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
  19. local DIFF =math.floor((POS - AIM.Position).magnitude)
  20. PLAYER_HOLD[v.Name . i].dist = DISTANCE
  21. PLAYER_HOLD[v.Name . i].diff = DIFF
  22. end
  23. elseif_G.FREE_FOR_ALL truethen
  24. if AIM ~=nilthen
  25. local DISTANCE =(AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
  26. local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p,(MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
  27. local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
  28. local DIFF =math.floor((POS - AIM.Position).magnitude)
  29. PLAYER_HOLD[v.Name . i].dist = DISTANCE
  30. PLAYER_HOLD[v.Name . i].diff = DIFF
  31. end
  32. end
  33. ifunpack(DISTANCES)nilthen
  34. end
  35. local L_DISTANCE =math.floor(math.min(unpack(DISTANCES)))
  36. returnfalse
  37. if v.diff L_DISTANCE then
  38. end
  39. returnfalse
  40. GUI_MAIN = Instance.new('ScreenGui', game.CoreGui)
  41. GUI_AIM_AT = Instance.new('TextLabel', GUI_MAIN)
  42. GUI_MAIN.Name ='AIMBOT'
  43. GUI_TARGET.Size = UDim2.new(0,200,0,30)
  44. GUI_TARGET.BackgroundColor = BrickColor.new('Fossil')
  45. GUI_TARGET.Position = UDim2.new(0.5,-100,0,0)
  46. GUI_TARGET.TextColor3 = Color3.new(1,1,1)
  47. GUI_TARGET.TextWrapped =true
  48. GUI_TARGET.Font ='SourceSansBold'
  49. GUI_AIM_AT.Size = UDim2.new(0,200,0,20)
  50. GUI_AIM_AT.BackgroundColor = BrickColor.new('Fossil')
  51. GUI_AIM_AT.Position = UDim2.new(0.5,-100,0,30)
  52. GUI_AIM_AT.TextColor3 = Color3.new(1,1,1)
  53. GUI_AIM_AT.TextWrapped =true
  54. GUI_AIM_AT.Font ='SourceSansBold'
  55. local TRACK =false
  56. function CREATE(BASE, TEAM)
  57. local ESP_MAIN = Instance.new('BillboardGui', PLAYER.PlayerGui)
  58. local ESP_NAME = Instance.new('TextLabel', ESP_MAIN)
  59. ESP_MAIN.Name ='ESP'
  60. ESP_MAIN.AlwaysOnTop =true
  61. ESP_MAIN.Size = UDim2.new(0,5,0,5)
  62. ESP_DOT.Name ='DOT'
  63. ESP_DOT.BackgroundColor = BrickColor.new('Bright red')
  64. ESP_DOT.BorderSizePixel =0
  65. ESP_DOT.Size = UDim2.new(2,0,2,0)
  66. ESP_DOT.ZIndex =10
  67. ESP_NAME.Name ='NAME'
  68. ESP_NAME.BackgroundColor3 = Color3.new(255,255,255)
  69. ESP_NAME.BorderSizePixel =0
  70. ESP_NAME.Size = UDim2.new(1,0,10,0)
  71. ESP_NAME.ZIndex =10
  72. ESP_NAME.FontSize ='Size14'
  73. ESP_NAME.TextColor = BrickColor.new('Bright red')
  74. for _,v inpairs(PLAYER.PlayerGui:children())do
  75. v:Destroy()
  76. end
  77. CLEAR()
  78. spawn(function()
  79. if TRACK then
  80. for i,v inpairs(game.Players:GetChildren())do
  81. if v.Character and v.Character:FindFirstChild('Head')then
  82. if v.TeamColor ~= PLAYER.TeamColor then
  83. CREATE(v.Character.Head,true)
  84. end
  85. if v.Character:FindFirstChild('Head')then
  86. end
  87. end
  88. end
  89. wait(1)
  90. end
  91. MOUSE.KeyDown:connect(function(KEY)
  92. if KEY _G.BIND then
  93. end
  94. KEY = KEY:lower():byte()
  95. ENABLED =false
  96. end)
  97. MOUSE.KeyDown:connect(function(KEY)
  98. if KEY _G.ESP_BIND then
  99. FIND()
  100. print('ESP : ON')
  101. wait()
  102. TRACK =false
  103. print('ESP : OFF')
  104. end
  105. if KEY _G.CHANGE_AIM then
  106. _G.AIM_AT ='Torso'
  107. elseif_G.AIM_AT 'Torso'then
  108. GUI_AIM_AT.Text ='AIMING : HEAD'
  109. end
  110. game:GetService('RunService').RenderStepped:connect(function()
  111. local TARGET = GetNearestPlayerToMouse()
  112. local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
  113. CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
  114. GUI_TARGET.Text ='AIMBOT : '. TARGET.Name:sub(1,5)
  115. GUI_TARGET.Text ='AIMBOT : OFF'
  116. end
  117. wait()
  118. FIND()
  119. until ESP_ENABLED false

Vector Trained Script