Update Opengl Version

Intel has published a new graphics driver for its GPUs (Intel 6th, 7th, 8th and 9th Gen processors) on Windows 10. This new driver (version comes with the following new features:

Update Opengl Version

Launch Driver for:
– A Plague Tale: Innocence
– Total War: Three Kingdoms
– Conan Unconquered

Update Opengl Version

Dive into the medieval era this month, with intricate swordsmanship battles in Mordhau, or relive the horrors of the time in A Plague Tale: Innocence. Real-time strategy fans have a chance to double dip in the action, right on the release days of Total War: Three Kingdoms and Conan Unconquered, all on Intel UHD Graphics 620 or better.

At the moment it is updated to Windows 10 and the OpenGL version it has running is OpenGL 1.1. The types of old and simple games that we have been running on it appear to work fine and I have noticed that many of the auto-identifying utilities say the machine appears as running Vista? The compatibility pack that Microsoft released this week apps that use OpenCL version 1.2 and earlier and OpenGL version 3.3 and earlier. Microsoft released two versions of the pack; one for stable versions of Windows and a newer version that is available to Insider devices. On another hand, the OpenGL driver ensuring OpenGL is installed with the graphics card driver, like Intel, AMD, and NVIDIA HD graphics drivers. How to Download and Update OpenGL Drivers? It is said that if not updating the OpenGL drivers, your PC will automatically set the OpenGL to its default version, namely, OpenGL 1.1. I'm trying to run a higher version of opengl, from 2.1 to 4.0+. My navida graphic card drivers arefully updated and the company no longer supports this version. I need to get a better version of navida package and possibly graphics card, they said i had to upgrade the GPU, any leads? Here are my system specs Operating System. Wait for the 'Windows Update' icon to appear and then click on it to launch the application. Step 3 Click the 'Check for Updates' button on the left hand pane of the screen and wait for the application to scan for updates to your OpenGL drivers.

Update Opengl Version Linux


Support for OpenGL 4.6 API
– Various additions to D3D12 MetaCommand support in DirectML.
– The Intel® Graphics Control Panel SDK now allows for control of Local Adaptive Contrast Enhancement (LACE)
sensitivity (low/med/high) on platforms where available
Vulkan 1.1.103 + new Vulkan extensions


– Improved performance and image quality when Conservative Morphological Anti-Aliasing (CMAA) is enabled for
DX12 games and 3D applications.
– Reduced compilation time on OpenCL shaders
– Playability improvements and performance optimizations for Total War: Three Kingdoms*, Totally Accurate
Battle Simulator*, and Risk of Rain 2 Create bootable usb from dmg el capitan mac.

This driver fixes the following issues:

– Intermittent crashes or hangs may occur in World War Z* (Vulkan), Rocket Arena*, World of Warships*, Maxon
Cinema 4D*
– Minor graphics anomalies may be observed in Apex Legends* (low settings with TSAA disabled on 6th
generation Intel® Core Processors only), Generation Zero*, Imperator Rome*, Devotion* (when anti-aliasing
enabled), Maxon Cinema 4D*, Creo View* while hovering mouse over objects
– Content protection may be disabled when hotplugging a display by DisplayPort, in connected standby mode,
with monitors turned off
– A display hotplugged to a type-c DisplayPort hub may not be detected
– Video output may not update while changing the input range from ‘Full’ to ‘Limited’ in the Intel® Graphics
Command Center
– Miracast display may show black screen when connected over an HDCP 2.3 dongle
– Intermittent hangs may occur when using Media SDK to encode MPEG2 on 7th Generation Intel® Core
processors or higher
– Aniostropic filtering and CMAA Anti-aliasing settings may not apply to games and 3D applications in Intel
Graphics Command Center (IGCC)


A thread is available HERE for any feedback about this driver.

Quick test of this driver on an Intel Core i7-8700K (with an UHD 630 GPU):


OpenGL support

Finally Intel has decided to add the old (nearly 2-year old) OpenGL 4.6 support to its driver! Better late than never. Intel v6709 is an OpenGL 4.5 driver and exposes 251 OpenGL extensions. It’s the same OpenGL support than previous v6519.

The complete list of all 250 extensions exposed for an UHD 630 GPU on Windows 10 64-bit:

Update Opengl Version Apk

Vulkan support

Intel v6861 exposes Vulkan 1.1.103. This new driver adds four new device extensions:

VK_EXT_depth_clip_enable : allows the explicitly control depth clipping operation
VK_EXT_host_query_reset : adds a new function to reset queries from the host
VK_EXT_scalar_block_layout : enables C-like structure layout for SPIR-V blocks
VK_KHR_shader_float16_int8 : allows use of 16-bit floating-point types and 8-bit integer types in
shaders for arithmetic operations

Here is the report from GPU Caps Viewer 1.42.0:

Centos Update Opengl Version

Update Opengl Version Pc

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